1631303 บริการอ้างอิงและสารสนเทศ
Reference and Information Services
3 (2-2)
บทความประจำสัปดาห์
บทความที่1-1
Title : Situated cognition versus
traditional cognitive theories of
learning.
Author: Moore, Beverly J. Source: Education (Chula Vista, Calif.) v. 119 no1 (Fall 1998)
p. 161-71 ISSN: 0013-1172
In the nearly indissoluble relationship between theories of cognition and attempts to
understand the processes of learning there is an easy assimilation into the fray over
sovereignty. Who controls knowledge? Is knowledge 'beat into our heads or are we led to
discoveries? Does learning occur as a consequence of intention, or is it serendipitously
assimilated in our experience? What are the goals of individual versus social theory in
relation to the learner? Is the aim of the learning experience to develop more pragmatic
returns, or to nurture the abstract and symbolic mind? These questions revolve on a
fundamental division between ideologies that alternately place either the individual or the
community as primary agents and beneficiaries of cognitive development and learning.
The dialogue of dichotomies between cognitive and situative theory--individual versus
community, reductionistic versus systems approaches, inductive versus deductive--lends
prima facie weight to the dialectical foundation of situative theory. Is it fruitful to have the
dialectic stop with situative theory, short of the fundamental rift? Is our effort to understand
learning doomed to take a back seat as we battle over territorial nomenclauture? Why not
continue the dialogue through a more complete synthesis?
Dewey's pragmatic preoccupation with citizenship and his insistence on the context of
quotidian reality to develop that citizenship are balanced by his acclamation of subjective
imagination, and of voluntary and reflective attention in achieving from external custom
and suggestion (Dewey, 1956/1990, pp. 144-146). Dewey values learning as a
participatory and sustaining function within the society, while recognizing the individual
essence and vitality of a learner's cognition. Recent theory flows from Dewey's moderate
expression of social dominion through more individualistic perspectives into a Marxist
view of local and global culture as integral to the very possibility of individual knowledge
and identify (Lave and Wenger, 1991, p. 98-115).
CONCEPTIONS OF ABILITYTraditional interpretations consider ability as a function of
intelligence, a faculty peculiar to individuals. A 1921 consensus (Snyderman and
Rothman, 1988), contemporary with Dewey's work, describes a (then) commonly
accepted definition of intelligence "as mental adaptation to changing environmental
stimuli...sometimes called the capacity to learn" (p.43). The schism between cognitive
and situative theories evolves as each attempts to confiscate a portion of that definition
and declare it complete. It is reminiscent of the blind men and the elephant; no one of
them can see the whole thing, yet each gropes about and adamantly asserts to know
'what it is. None surmises the truth.
Cognitive theory tends to assess ability where traditional psychological theory has always
begun, noting it originates in individual mental processes. It is primarily Piagetian,
inductive, and anchored to biology. Situative theory is more Vygotskian, deductive, and
genetic; emergent through the developing relationships in which individuals play a part.
Yet, akin to the Piagetian development of self, cognitive theory appears to be growing
from an egocentric perception of ability toward a more interactive process of assimilation
and accommodation with the environment. Robert Sternberg (19xx) identifies "three main
loci of intelligence--within the individual, ...within the environment, and...within the
interaction between the individual and the environment" (p.3). He then chooses to break
these down into myriad subsets of theory. James Greeno (1997) calls this sort of
reductionist molecularizing a "commitment to the factoring assumption" (p.7), which he
feels typifies the cognitive approach. Yet nearly half the models Sternberg outlines
address the individual as a component of social, occupational, and cultural environments.
This is a huge step from the historically brain-centered bias of early cognitive psychology.
Shari Tishman, in her work Thinking Dispositions and Intellectual Character (1994)
carries this a step further by moving away from a.
cold conception of good thinking as being primarily a matter of ability, and towards a
warmer view that explains the mainspring of effective thinking as including motivation,
cognitive sensitivities, inclination, and other factors that aren't captured by the construct of
'thinking skills "(p.3).
บทความที่1-2
Title : MSN programs a new definition
of consumer online.
Author: O'Leary, Mick. Source: Online (Weston, Conn.) v. 21 (May/June 1997) p. 94-6
ISSN: 0146-5422
The history of consumer online is a search for identity, often sought by mimicking some
other well-established medium. Originally it was time-sharing, in which consumers were
expected to dial in and carry on tasks similar to those done by businesses during the day.
Later came the transactional model (Prodigy's hope), in which consumers would shop
and bank by computer. More recently there was the magazine model, popular on America
Online and CompuServe, in which online periodicals copied print magazines, down to
their graphics and page layouts. The perilous state of consumer online today
demonstrates that none of these online adaptations has been successful, at least in their
bottom line.
Now comes the latest borrowed medium, created by a consumer service that has
dabbled, with mixed results, in the others. The medium is television, and the service is the
new Microsoft Network (MSN), reincarnated on the Web from its proprietary service
origins.
Microsoft's sudden announcement in December 1995 that MSN was moving to the Web
had high shock value, especially since the company had confidently introduced it as a
proprietary service only a few months earlier. But the more significant news is not MSN's
new home on the Web, but its rebirth as an entertainment medium, modeled on TV, with a
dash of movie flavor mixed in.
MICROSOFT TAKES ON THE WEBThe new MSN is actually part of Microsoft's greater
Internet strategy, which is based on the "If you can't lick em, join 'em" philosophy.
Microsoft is developing a spectrum of Internet-enabling products, to take advantage of the
Web craze and to diversify from its PC software foundations. A big part of the strategy is
to morph itself into an entertainment company, creating content for, among other outlets,
MSN.
Microsoft's entertainment wing, Microsoft Multimedia Productions, is already a major
supplier of content to MSN. The idea is to deliver the entertainment values of TV via the
multimedia capabilities of the Web, with the added values of interactivity and user choice.
MSN, as Microsoft's preeminent consumer product and the first venue for its
entertainment programming, is the flagship in this grand scheme.
Does it all work? It depends on what you're comparing it to. Compared to "real" TV,
video, and movies, MSN is a feeble copy. Compared to conventional consumer online
services, including the first generation MSN, it is a stunning advance. Ultimately the
judgment is the bottom line, but those results won't be in for some time.
SOMETHING OLD, SOMETHING NEWThe new MSN was introduced with great fanfare
in late 1996. Although Web-based, it is not completely platform-independent. MSN
requires Windows 95, and existing MSN subscribers were sent a CD with additional
software. It is not just a renovation of the old MSN; it is a completely new service that
unfurls major innovations in interface and content.
MSN is unlike anything you've ever seen online before. It is the biggest step in consumer
online interface since the innovative but short-lived WOW! service from CompuServe. It
uses a modified version of Microsoft's Internet Explorer, known as the Program Viewer
(TV terminology abounds in MSN). The Program Viewer strips away all but the most
essential browser commands, and shrinks them until they are barely visible. It's as if the
mouse is a TV remote, instead of a computer input device.
The look and feel is also more like TV or a movie screen than the Web. There is a lot of
black, white, and gray, but rather than being dull, this projects a dramatic, cinematic effect
--you feel like you are at the movies. It is intensely multimedia, with much audio and
animation, and numerous snatches of video, especially in the entertainment sections.
Overall, the effect is impressive, appealing, and very stylish. The production values (more
TV jargon!) are highly professional. You have the feeling that you are not working with a
computer, but instead with some sort of new, hybrid device.
Then there are the downsides, most of which are associated with the large amounts of
data that these multimedia effects require. MSN is often very slow, especially in
media-intensive departments. During evening prime time, it can virtually stop. I'm running
MSN on a 200-MHz Pentium with 32 MB of RAM, a 28.8Kbps modem, and a graphics
accelerator card. I hate to think what would happen on weaker machines. (Whatever
happens, it will occur very, very slowly.).
MSN, or at least my version, is fragile, with occasional freeze-ups, though it's hard to
know whether to blame it on MSN or Windows 95, both likely suspects. Technically adept
users will also be dismayed by the feature-poor Program Viewer.
MSN's content is a mixture of typical consumer online standards and some genuinely new
material. There are four basic departments: Essentials--a set of reference and feature
areas; Communicate--for communications functions; Find--for searching MSN and the
Internet; and OnStage--the venue for entertainment, features, and news. The first three,
underneath the flashy MSN cover, are conventional consumer online services. The fourth,
OnStage, is full of online innovations.
ONSTAGEOnStage has over two dozen "shows" on six different "channels" (TV jargon is
thickest in OnStage). This "programming" does in fact reflect TV, especially cable, in its
mixture of pop culture features, episodic dramas, documentaries, and news--all aimed at
a range of targeted audiences.
News is provided by MSNBC, and includes Personal Page, a customizable daily news
service. There are a few online soaps, with continuing story lines and weekly episodes.
Other shows cover lifestyles, women's interests, teen interests, entertainment, and
games. Some are sound and graphics-oriented, while others resemble online magazines,
with text and magazine-style layout.
The overall quality is respectable, and again resembles TV, with a lot of light but
forgettable stuff and some good material. MSNBC is a solid news show, and Slate, the
opinion magazine, is often penetrating. And unlike a lot of cable, OnStage isn't too edgy
or trashy. MSN is eminently respectable and child-safe.
ESSENTIALSEssentials contains a variety of reference, informational, and transactional
departments, all of which are consumer online standards. Travel, automobiles, and
movies are prominent. Plaza, the transactional area, has fewer than a dozen shops. The
meager reference department has the Encarta encyclopedia, a thesaurus, a dictionary,
and a general full-text reference database from Information Access Company. Pro CD
provides people and business look-up databases.
The personal finance section has portfolio management, company news, stock quotes
and charts, and summary market reports. The finance section is noteworthy as well for
what it lacks, and what this shows about the new MSN direction. The original MSN had a
large and impressive list of business information contributors, including Disclosure,
Profound, Information Access Company, Commerce Clearing-house, Thomson
MarketEdge, and many others. Few of these appear in the new MSN, whose
reference/research stance has been sharply curtailed. It has been pointed out that
third-party information producers don't like the revenue levels they're asked to accept
under the low, flatrate pricing that MSN is pushing. For that reason, perhaps, MSN relies
heavily on homemade content.
COMMUNICATECommunicate houses recognizable services like email, chat, and
forums. There are dozens of forums, representing a large but typical set of hobby and
personal interest topics. Forums use bulletin board software from the old MSN, which is
very good, especially for organizing and displaying message topics and threads. The
Internet Community connects into Internet newsgroups.
FINDFind contains search tools for MSN content and the Internet at large. The Word
section provides simple keyword searching across MSN's proprietary content. Complete
Internet searching is provided by links to Infoseek, Excite, Alta Vista, and Deja News. The
Subject section offers a Yahoo!-style catalog of MSN sections and Web sites. It is a
hierarchical subject classification of hundreds of sites, with short descriptive annotations
and links.
For all the fuss Microsoft made about integrating MSN into the Internet, MSN's focus
remains MSN. Links to outside Web sites are scattered throughout, but they are not
strongly emphasized, and there are fewer of them than in America Online or
CompuServe. It is even difficult to get out of the Program Viewer to pull up the standard
Internet Explorer browser. It's as if Microsoft, having been forced to adapt to the Web, still
grudgingly holds it at arm's length.
THE FUTURE OF CONSUMER ONLINE?MSN is defining a new model for consumer
online, based on the entertainment-oriented content and visual style of television. Like
previous consumer online attempts to emulate other media, there are no assurances of
success because, like the earlier models, the online version falls short of the original in
key respects. As attractive and well-designed as MSN is, it offers far fewer choices, is
much slower, and is far more complicated than "real" broadcast TV and video. MSN's
online value-addeds are greater user control and a degree of interactivity, but their
drawing power awaits proof.
MSN is not only an entertainment medium, but also an Internet provider, where it can
claim some advantages. The primary one is price-competitiveness. MSN's most
attractive price plan is $19.95 per month for unlimited MSN and Internet access. Lower
volume users can choose to pay $6.95 per month and $2.50 per hour after five hours;
those who already have Internet access can pay $6.95 per month to get access to MSN
proprietary content. MSN also depends upon advertising, which is low-key in quantity and
prominence.
MSN's flat rate puts it in the ballpark with plain vanilla Internet providers, where MSN can
tout its proprietary content and its Web access features, which some users will find
attractive. Power Internet users won't want anything to do with MSN, but the technically
challenged may like the simplicities of the Program Viewer and the Web site subject
guide...once they come to terms with Windows 95, of course.
The fate of MSN's new model may not be known for some time. Microsoft has announced
that it will pour hundreds of millions of dollars into MSN over the next few years, with no
expectation of profit. (Take that AOL, CompuServe, and Prodigy!) The appeal of MSN's
multimedia-intensive product may grow in the future, as wider bandwidth technologies
come on and make it faster. But the rest of the world isn't standing around watching
Microsoft. WebTV, for example, is a cheap and intriguing information technology. And if
you catch yourself saying that something that simple can't leapfrog to the forefront, just
whisper the word "fax" into the wind. Hang on, then, for a long trial for consumer online's
latest identity.
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